Quantcast
Channel: Answers for "Execute coroutine in Update()"
Viewing all articles
Browse latest Browse all 11

Answer by ysleungrockman

$
0
0
Although it is very old question, I think I found a way that actually works: void Update() { StartCoroutine(GenerateEvent()); } IEnumerator GenerateEvent() { enabled = false; int _wait = Random.Range(8, 12); yield return new WaitForSeconds(_wait); enabled = true; } `enabled` only enables/disables `Update()` and it does not affect the CoRoutine so by putting `enabled = false` and `enabled = true` in, it would not run every frame. (However, thing I do not know is if it would affect the performance too much, so it may not be the best answer.)

Viewing all articles
Browse latest Browse all 11

Latest Images

Trending Articles





Latest Images